V2.1.2 , Label shadow not working on Android Devices

Hello Devs,

Label shadow is working when running the game on windows 10 but when I create the build on Android devices, font is rendering but without label shadow.

Any idea what’s wrong?

Best Regards.

Sorry,this feature not support windows , mac, ios , native platform. web and minigame platform can support.

Hello! If this issue is actual for you, you could do this:

  1. Create new material
  2. Create new effect
  3. Attach effet to material
  4. Add this code in your effect file

vec4 original = texture(texture, v_uv0);
vec4 shadow = texture(texture, v_uv0 + vec2(0.0, -0.1));
shadow.rgb = vec3(0.0);
gl_FragColor = original + shadow;

It works correctly on all platforms.