Using Textures to render LiquidFun

Using Textures to render LiquidFun


Does anyone know how to render LiquidFun particles using a texture, how do I do this in code efficiently?

Like in this video.



This may help you:


There are 2 parts to this tutorial. Ricardo did a great job with these.


I used the code but there is no way to set a texture for each particle?

I got it working but it just shows white circles with a blue border.

Anyone ever used ricardo’s code to render textures as particles?