Using spritesheets in CocosStudio questions

Now probably that is very basic questions but I didn’t find any good information about that.

Let’s say I have a normal spritesheet 32 x 128 with frames 32x32. Is there a way to import that png into the studio and make an animation out of it? (For now I can’t find a way of setting the size of the frame of the png it’s always the whole sprite)

My second question is: is there a way of using the .plist file that you make with the Cocos Studio in the Studio? Or it can only be used with coding.

And my third question: When you select several pngs you can right click and select “Create spritesheet animation”. Is this animation as fast as making an animation out of normal spritesheet (because you have selected several files that have to be changed instead of 1 file)?

I guess, if you create a spritesheet in cocos studio and export the resources, you will get the .png and .plist file. You can use it anywhere you want.