I would appreciate any help with this issue:
I’ve made a test C++ project which uses Cocos2d-x-3.17.2
I’ve also managed to export a test scene from CocosCreator using this plugin: https://github.com/cocos2d/creator_to_cocos2dx#how-to-generate-the-needed-files
But now, when I try to load it in my project, I see that CreatorReader.cpp is using some methods from Cocos-2d-x-14, which do not exist anymore.
Does anybody know is there an updated version for this plugin,
or is there any other way to load a scene from CocosCreator?
Thanks in advance!