Hello!
In the previous version of my app (using Cocos Creator 1.6.x), I used
cc.loader.getXMLHttpRequest();
for loading things from the web. This was my code:
httpRequest : function(url, callback, game){
console.log("Redeem: Request open");
cc.assetManager.loadRemote(url, (err, response) => {
console.log("Redeem: Response: " + response);
});
var request = cc.loader.getXMLHttpRequest();
request.open("GET", url, true);
request.setRequestHeader("Content-Type","application/json;charset=UTF-8");
request.onreadystatechange = function () {
console.log("Redeem: ReadyState: "+request.readyState);
if (request.readyState == 4) {
var httpStatus = request.statusText;
console.log("Redeem: Response: "+request.responseText);
}
};
request.send();
},
How do I update this code to be working with Cocos Creator 2.4.3?
Thank you!
Fabian