Bridge Strike was originally created for⌠Amiga! Yeah, game was officially released on Amiga earlier this year by Project R3D. We really like this game and decided to make it work also on other platforms, so more people could play and enjoy it.
Bridge Strike main features:
main RAID mission - destroy as many bridges as possible and try to survive
CAMPAIGNS - various missions with specific task to complete
4 different locations
various dynamic weather conditions like sunny, snow, snowstorm, rain, rainstorm etc.
dynamic time of day (day/night etc).
lots of enemies to destroy
great music and sfx
many hidden funny stuff
If you would like to check the game and help us fixing bugs and adding features please subscribe for beta on www.bridgestrike.pl. We will start beta testing soon.
We are also going to show the Bridge Strike for the very first time to public on Digital Dragons in Krakow next week. If you had a chance to be there just drop by and try yourself on Amiga (yep :)), iOS, Android or PC.
I imagine a physical controller is much preferred to a touchscreen virtual controller. iOS does have game controller support - I can test that also (I have the SteelSeries controller) if you want to add it - but I donât think a lot of people use them.
I guess it shouldnât be a problem to add controller support also for mobiles. In the best case I wouldnât have to do anything more, because generic controller is already there. Currently I have tested only PC with 2 types of joysticks, where the one is a pure retro Atari joystick⌠and it works
I have just recorded gameplay video from the current progress. It shows first few minutes from the RAID mode. You may see how the weather conditions are changing etc. I hope you will like it
Do you have any idea for other type of the controls? Most of the shooters in the market can be played with one finger, but in Bridge Strike there is no âauto fireâ - player has to tap the screen to shoot.
We have improved the UI and the game a lot since the last update. Personally I am very happy with the new controls. As you can see there is no âtouch fieldâ in the screen. It means that you control the plane in dynamic way and you donât have to keep your fingers in the specific fields on the screen.
Finally, the RAID mode (the main âinfiniteâ mode) is finished in 100% (yep, there is a little surprise at the end⌠;P)! If you had a chance to play Bridge Strike on Amiga then you will enjoy this mode
Some of you have subscribed for beta testing. Unfortunately we had to postpone the beta release. I am sorry for that. You are not forgotten
Additionally, I have really good news. We are going to show Bridge Strike on PGA - the biggest gaming show in Poland in October! I will write more about it in the next post We want to release beta (with the official game trailer) before the show. So, stay tuned!
There is still some stuff to be done and we work really hard, but we are closer and closer to the final release.
Bridge Strike will be released on Android, iOS, PC (Windows, Steam) and Switch.
Thanks @Codemattic, I will take your money with pleasure
I donât see any reason why we shouldnât release it on Mac and Linux. If cocos is supporting it then why not Right now we are focusing on mobiles. After PGA next week we should know more what path we should take.
awesome trailer. Just one thing iâd like to point out is that you shouldnât mention âweather changesâ, Just show the variety, Donât mention something that isnât a game changing feature.
@bilalmirza Hmm⌠dynamic weather is something that may change the way you play. For example during the storm you should avoid clouds, because you may be hit by a thunder and die But yeah, ideally whould be not to put this text in the trailer. Still, I also love it