Unity Ads for SDKBOX?

Unity Ads for SDKBOX?
0

#1

Guys, please reply to this thread if you are interested to use Unity Ads in your cocos2d-x games. We are considering to support it as a new plugin.

Also, could you checkout the following solution from Unity team: Does it work for you? Any issues? What else would you like to have? https://github.com/Unity-Technologies/unity-ads-cocos2dx


#2

If your game can use video interstitials I think it’s one of the better ad services, but that’s just me.
+1


#3

+1
It would be great.


#4

that’s sounds great! ++1


#5

Yes, please.


#6

+1

Anyone knows the payout of unity ads? How does it compare with admob and chartboost?

@stevetranby: is there something required to support video interstitials? I would guess it is just another ads sdk. My game doesn’t need to be changed…


#7

@ccrock Well Unity Ads are only Video Interstitials as far as I understand. You have to integrate them to show the ads, but you can use a mediation layer like MoPub/AdMob with varying ease of use.

https://github.com/Unity-Technologies/unity-ads-cocos2dx/blob/master/TUTORIAL.md#c3.


#8

Yes please.
In Korea, integrating Unity Ads as a video interstitials is almost like a must choice.
I’ve done this manually last year and it worked fine, but not sure about the link you posted. There was no wrapper at that moment I was working on.


#9

@sooshia

Hey guys, :slight_smile:

Unity video ads are simply reward based video ads. But same is available from Vungle and other SDKs also.

While I know Unity Ads are in talks but what are special benefits from it?


#10

I have AdMob, Unity Ads, Vungle, Tapyoj - offer wall, Polfish in my game.
4.8M android downloads and I can tell you that the main income is from AdMob and Unity Ads.
80% of income is generated by AdMob and Unity Ads. In my experience Unity Ads is 3x better in revenue that Vungle with same number of impressions on both.

So I think that it would be nice to have Unity Ads in SDKBOX.

Thank you!


#11

Hi, @catch_up

like @skaljac mention below, what I meant was about revenue wise. Though I am not sure about other countries, at least in S Korea, lots of game developers prefer AdMob and Unity Ads.


#12

I would love to have unity ads in sdk box, since it’s my most important revenue on my games


#13

why not to add Heyzapp? or some other video mediation platform. For me adding only 1 video networks sounds like wasting of your and our time. If someone using video ads it using Vungle, Adcolony, Applovin, Unity Ads - so there is no case to support only few of this networks - you need to support all of them or add support for some mediaiton platform which could handle then all this networks.

As fyber now merged with Heyzap - and heyzap have adapters to Appfigures - I think Heyzapp currently is best candidate to integrate. Also I think this guys will be interested in this.


#14

Yes sure…:+1:


#15

all right!


#16

+1,
Wish it come true soon!


#17

Hi ALL,

SDKBox will support UnityAds in 2.3.16 version, planing release on 2017/08/04.


#18

Any news on the release?


#19

will release tomorrow.