H friends…
I´m reading the official docs and i´m very happy the completeness it has, by the way, i got a regarding to node’s question:
Do nodes are a kind of that what is called on Unity empty gameobjects?
H friends…
I´m reading the official docs and i´m very happy the completeness it has, by the way, i got a regarding to node’s question:
Do nodes are a kind of that what is called on Unity empty gameobjects?
Can you be a bit more specific? I’m having trouble understanding.
Nodes are by default empty.
If you don’t need a node but want a base Cocos object you can use Ref, technically. But one could argue Ref is fluff and using Node is a more flexible choice.
You can render node. You can’t render ref
no need to explain myself… you got my question!.. and answered well…
now got it… thanks…