Understanding nodes

H friends…
I´m reading the official docs and i´m very happy the completeness it has, by the way, i got a regarding to node’s question:

Do nodes are a kind of that what is called on Unity empty gameobjects?

Can you be a bit more specific? I’m having trouble understanding.

Nodes are by default empty.

If you don’t need a node but want a base Cocos object you can use Ref, technically. But one could argue Ref is fluff and using Node is a more flexible choice.

You can render node. You can’t render ref

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no need to explain myself… you got my question!.. and answered well…
now got it… thanks…