TTF font and Facebook Instant Games

Hi,
I’m creating a little game for Facebook Instant Games using Cocos Creator 1.9.1.
I’m using a custom TTF but I’m experiencing an issue:
When the first screen load I can see for 1-2 seconds that my labels/buttons are using the system font. It automatically switch to my custom one but it looks weird. Can I preload them to avoid it?
Also is TTF font supported by all the device running Facebook Messenger? Is Facebook Messenger running html5/javascript using a custom engine or the system one? For instance for Android the system WebView?

Thank you in advance. :slight_smile:

Hi , had you fix the problem yet ? Its seem that I got this bug too .

I don’t think there are any good ways to detect font loading on any browser yet.

I’d recommend sticking with bitmap fonts if you can.