I’m facing the following issue in iOS build after minimization.
Thread 1: EXC_BAD_ACCESS (code=1, address=0x1) in CCEAGLView-iOS at
if (![_context presentRenderbuffer:GL_RENDERBUFFER]) and also getting the waring in the log.
warning: could not execute support code to read Objective-C class data in the process. This may reduce the quality of type information available.
I have tried solutions/suggestions from other links but didn’t worked for me.
I have tested it in several iPhones (5s, 6, SE, 8+). Above error only occurs in 5s and 6 running on iOS version 12 and rest of the devices are running on iOS version 13.