Hi, we use texturepacker to generate our atlas files. A question about the trim; our sprite have a movement but cocoscreator don’t read this position. Is there some setting to enable it?
Thanks for help!
Stefano
sprites.zip (10.3 KB)
Hi, we use texturepacker to generate our atlas files. A question about the trim; our sprite have a movement but cocoscreator don’t read this position. Is there some setting to enable it?
Thanks for help!
Stefano
sprites.zip (10.3 KB)
Looks ok from what TexturePacker is doing here. I’ve checked the .plist file - the values are ok.
The question is how you are importing them in CocosCreator…
Update: I’ve made a quick test: You have to disable the “Trim” in the sprite settings - it seems that it trims the sprite again… and you might also want to set the size mode to “RAW” to get the original sprite back.
oh, now we try it, thanks! (the RAW)
Works! Thanks for help!
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