TexturePacker and max texture size

TexturePacker and max texture size
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#1

Hi,

What is recommended max texture size for sprite sheet?
My target: iOS/Mac, Android, Windows.

Currently I use SpriteSheetPacker as below:
SpriteSheetPacker --max-size 2048 images/abc .

Any other advices how to use TexturePacker or SpriteSheet Packer?

Regards,
CHP


#2

4096 for all platforms.


#3

Hi. 2048 for old android devices and 4096 for others.


#4

And how to you identify old android devices? Wouldn’t it be best to always use 2048 to be safe?


#5

If you are not support android 2 then you can use 4096 without any problem.
Five years ago I create sprite sheets in 2048 size.


#6

Hi,

4096 not always works for Android.
Just got info: My friend had some low end tablet with Android 4.2 where textures above 2048 were not supported.

Regards,
CHP