Well, I’m using cocos2d-x 3.11.1, because I have a lot of problems with migrating to 3.12 or higher.
You can’t play sequences in my app, yet you can switch between animations just by clicking on them. It’s not the same though.
“Dodaj wszystkie mixy” (“Add all mixes”) runs setMix between all animations (with short time). It’s pretty nice for testing transitions between animations.
I’ve read your readme. Moving is just pretty hard to use
Also sorry for polish language in the app, it was just for my own so I didn’t care about making it in english
@ersumitlakhani I didn’t check @crugthew on my Windows, but back when I tried my own it worked on windows 8.1, but crashed with similar exception on windows 10.