Spehrical Light --> No shadows?

So it seems that Spherical Lights are unable to cast shadows.
Is that correct?

Yeah, no.

So only directional (dynamic) shadows are possible.
And also only possible if you don’t need this →

This is actually pretty weak stuff guys.
I am kinda getting more and more disappointed with all these limitations.

3.3 → More like: The power of still nothing has changed here… :joy:

Let me ask engineering about this.

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Already planned to support, we will realize sphereLight shadow after v3.5.

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