So it seems that Spherical Lights are unable to cast shadows.
Is that correct?
Yeah, no.
So only directional (dynamic) shadows are possible.
And also only possible if you don’t need this →
This is actually pretty weak stuff guys.
I am kinda getting more and more disappointed with all these limitations.
3.3 → More like: The power of still nothing has changed here…
Let me ask engineering about this.
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Already planned to support, we will realize sphereLight shadow after v3.5.
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