Simulator: v8::internal::FatalProcessOutOfMemory

Hello there.
Thank your interest in my problem.
I use cocos creator 2.3.3 and when I run the sense in a simulator, I saw error messages with FatalProcessOutOfMemory.
The scene contains big image frames and I think that it makes the error.

  • Simulator:

  • Simulator: v8::base::debug::StackTrace::StackTrace [0x6DDAE683+19]

  • Simulator: v8::platform::DefaultPlatform::GetStackTracePrinter [0x59E03032+50]

  • Simulator: V8_Fatal [0x6DDA72E2+178]

  • Simulator: v8::internal::FatalProcessOutOfMemory [0x56DAD166+550]

  • Simulator: ory [0x56DACF50+16]

  • Simulator: cocos2

  • Simulator: d::GLFWEventHandler::setGLView [0x00615DE5+2

  • Simulator: 87701

  • Simulator: 3]

  • Simulator: cocos2d::Application::setDevicePixelRatio [0x002EFF0E+43742]

These are some messages of issues.
This scene is running well in the web browser.
I hope that anyone helps me.
Thank you.

Did you make any progress? I’ve had this for a while and am stumped.