Hi, what could be the best way to represent grid lines that could be toggled on and off in the game, same with that in Tiled software which does not increase thickess when you zoom in/out the map. Thank you
you want grid lines on your scene as you develop or play?
You can turn on debug draw so you can see the boundaries of the scene and objects in the scene, but we don’t have a way to show grid lines on the scene, i.e. to help you lay our objects easier. You can just add then yourself by deciding how big you want the grid and dividing up the scene with lines (DrawNodes). Be sure to self batch this to save draw calls.