Set Label Material

Version: 2.4.0

I would like to make the texture of a label looks like the material of an object (eg. label looks like carpet). How can I set the texture of a material and then apply to a label?

I tried applying texture to a material like you do for an 3d object, but not working for a 2d label. Some effect does not change the label’s appearance, some just make the label to be a rectangle

No clear of what you want to do, 2d label has it own text texture, how is the text texture handled?

the default texture is just a plain color

I want to apply some texture on it, such as making the label looks like thisA

Ok, I think it is a shader effect to mix two texture, you need custom material, default text texture put to the first sample slot, make sure the material setting correct, other issue need a test project to check.

Just to make sure I get it right:

create a custom material
the custom material takes the texture I want to use in USE_TEXTURE like hereScreen Shot 2021-04-26 at 12.19.09 PM
in the label component, keep the default label material
then add the custom material to the second material slot
Screen Shot 2021-04-26 at 12.20.50 PM copy

The built-in components will only use the first material, the second material don’t work.