Seems like memory leak

Hi All!

Currently I debugging one small memory leak and I noticed that
_modelViewMatrixStack in void Director::pushMatrix(MATRIX_STACK_TYPE type)
is constantly growing

Does somebody knows something about it?

Cocos version: “cocos2d-x-3.17.1”

My bad! I created a new widget and in overridden “visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags)” forgot to make “popMatrix” at the end.

Problem is solved!

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