Turning OFF and ON the Saved Games on Play console somehow fixed the signin() problem for me.
But then, when trying to saveGameDataBinary I got this “IllegalStateException: Must include Drive.SCOPE_APPFOLDER to use snapshots”. So I found a thread here on the forum that suggests updating to stage version. So I did update to stage version and now I’m facing the SdkboxGPGAuthentication: sign in failed:8 null error again
Making the `“cloud_save”: false in sdkbox_config_json fixes the signing error, but makes me unable to save to cloud?
Ok. I managed to fix it!
Long story short its not a sdkbox problem but a google drive internal problem and they are currently working on fix.
Here is simple workaround till fixed - workaround instructions
Hello,
I’ve disabled cloud save both in google play console and in the json configuration file.
I don’t get the sign in failed: 8 error anymore and the first time login worked.
But now it does not work…
I see this in the logcat:
Hi.
There is a problem with signing in to a newly created projects on google play when cloud save is enabled . By using the workaround I’m now able to sign in and cloud save. Fix should be available in two weeks (per google drive team)
Hi.
Could you please write here when the fix will be available so that everyone here (including me ) can know whether the problem is resolved or not?
Thank you in advance.
Carlo
I still get this error even after turning off cloud save.
If I open the google games app I can see my game and the last played time seems to work though.
At this point I don’t know if the signin() is working or not for me