Dear forum : )
I currently have a project in C++ but not using any products from the Cocos-family.
Is there a way to use the plugins from SDKBOX with my own project?
According to http://www.sdkbox.com/answers/question/is-it-possible-to-integrate-sdkbox-with-openfl-haxe/ it should be doable with something as long as it has a C+±layer.
However when I try to do “sdkbox import iap” in my project’s folder, I get:
#FATAL: no supported projects to import into
Installation failed
So I guess it would require certain steps from a normal cocos2d-x project to work?
Are there maybe any hints/tips for this?
Thanks for your time : )