Hi, When I integrate sdkbox with newly created test project then no error is coming.
But when I integrate sdkbox with my game project it is producing error.
Now I will try to recreate my project and then integrate it.
thanks for your support.
In case of any issue, I’ll tell you.
mihir77
October 30, 2017, 6:10pm
#22
Now i created a new project and installed sdkbox share plugin.
I am still getting the same error…
Anyone found the solution? Please help…Really stuck here…
whats your env ? engine version, ndk, APP_STL etc…
nite
October 31, 2017, 2:16am
#24
It would be great if we can take a look at your project if possible.
mihir77
October 31, 2017, 6:30pm
#25
@yinjimmy @nite
I am using -
cocos2dx 3.8.1
NDK r9
APP_STL := gnustl_static
Edit - Anybody found solution. Please help really stuck here…
Edit - @nite How should i show you the project?
mihir77
November 2, 2017, 4:06am
#26
I also tried with cocos2dx 3.9, but i get the same error.
Any solution?
mihir77:
cocos2dx 3.8.1
NDK r9
APP_STL := gnustl_static
strange. my env:
cocos2dx 3.8.1 pre-build framework
NDK r10d
APP_STL := gnustl_static
works with 3.8.1, 3.9, 3.10, 3.15, 3.16 etc…
mihir77
November 4, 2017, 4:30pm
#28
Hi @yinjimmy
I got it working with NDK r10d, Thanks…
Thare are lots of cocos2d-x engines, NDK, gradle, etc…
mihir77
November 6, 2017, 4:14am
#30
Yes i tried so many and finally got it working with NDK r10d. It just consumed so much of time trying various versions of NDK and Cocos, which i want to put in developing app instead of trial and error…
Petro
December 24, 2017, 10:44pm
#31
I have the same error
Cocos 3.4
sdkbox V2.3.17.5
NDK r10e
APP_STL := gnustl_static
use eclipse project
mihir77 said he got working with NDK r10d. Where to download this NDK version?
Petro
December 25, 2017, 11:35am
#33
Thanks for fast reply yinjimmy!
My project works with ndk-r11c
I also tried
ndk-r10d, ndk-r10e - throws error as in the topic title.
ndk-r15c - other error, seems my Cocos 3.4 is too old for this ndk and precompiled libs are not compatible.
u can rebuild the precompile libs.