i also tried sdkbox import sdkboxplay -vv
to an empty project. it gave me this log
$ sdkbox import sdkboxplay -vv
_______ ______ _ _ ______ _____ _ _
|______ | \ |____/ |_____] | | \___/
______| |_____/ | \_ |_____] |_____| _/ \_
Copyright (c) 2016-2018 SDKBOX Inc. v1.0.1.35
Namespace(alwaysupdate=0, apitoken=None, command='import', days=10, dryrun=None, forcecopy=0, forcedownload=0, info=None, installer='/Users/aqeeliqbal/.sdkbox/bin/sdkbox.pyc', jsonapi=0, legacy=None, local=1, manifest='manifest.json', mkey=None, mvalue=None, nohelp=0, nopatching=0, nopatchingcpp=0, noupdate=0, patcherrors=0, plugin='sdkboxplay/', project='/Users/aqeeliqbal/Desktop/temppo/', remote=0, runin=None, server='download.sdkbox.com/installer/v1/', silenttime=None, symbol=None, verbose=2)
cocos2d-x installation directory /Volumes/DATA/cocos2d-x/cocos2d-x/
cocos2d-x header directory /Volumes/DATA/cocos2d-x/cocos2d-x/cocos/
cocos2d-x installation version 3.17.0
looking for cocos2d.h at /Users/aqeeliqbal/Desktop/temppo/cocos2d/cocos
cocos2d-x project root /Users/aqeeliqbal/Desktop/temppo/
fallback to cocos project search False
cocos2d-x project type cpp
loaded package manifest
loaded cocos project
iOS project dirs ['/Users/aqeeliqbal/Desktop/temppo/proj.ios_mac']
loaded xcode project
failed to load visual studio project
failed to load android project
load android studio project
supported projects cocos ios android studio
package base name sdkboxplay
no packages are available
setting plugin source to sdkboxplay
failed to find plugin source sdkboxplay
adding to backup .sdkbox_packages.json.b4aH1Tr0.sdkbox.temp as /Users/aqeeliqbal/Desktop/temppo/.sdkbox_packages.json
adding to backup project.pbxproj.IS9N0pZY.sdkbox.temp as /Users/aqeeliqbal/Desktop/temppo/proj.ios_mac/temppo.xcodeproj/project.pbxproj
Traceback (most recent call last):
File "monolith.py", line 10076, in <module>
File "monolith.py", line 10051, in main
File "monolith.py", line 8089, in perform
File "monolith.py", line 8762, in main
File "monolith.py", line 8089, in perform
File "monolith.py", line 9731, in cmd_import
RuntimeError: Package sdkboxplay couldn't be found. Please run 'sdkbox list' to list all available pacakges
Performing at_exit cleanup.
Tracking: {'cocos_installation': '3.17.0', 'sdkbox_version': '1.0.1.35', 'cocos': '3.17.0', 'args': {'verbose': 2, 'legacy': None, 'installer': '/Users/aqeeliqbal/.sdkbox/bin/sdkbox.pyc', 'manifest': 'manifest.json', 'nopatching': 0, 'runin': None, 'patcherrors': 0, 'project': '/Users/aqeeliqbal/Desktop/temppo/', 'noupdate': 0, 'silenttime': None, 'mvalue': None, 'nopatchingcpp': 0, 'local': 1, 'nohelp': 0, 'dryrun': None, 'jsonapi': 0, 'symbol': None, 'apitoken': None, 'mkey': None, 'info': None, 'remote': 0, 'plugin': 'sdkboxplay', 'forcecopy': 0, 'days': 10, 'server': 'download.sdkbox.com/installer/v1/', 'forcedownload': 0, 'command': 'import', 'alwaysupdate': 0}, 'return_status': None}