SDKBOX Play loadOneGameData always crash

Hello.

I tried to save and load with Google cloud.

sdkbox play .saveGameDataString works fine.
but .loadOneGameData always crash from sdkboxplay >= v.2.5.1.2

here’s my log.

08-21 17:45:31.047 5452-5485/? A/libc: /buildbot/src/googleplex-android/ndk-release-r20/external/libcxx/../../external/libcxxabi/src/abort_message.cpp:73: abort_message: assertion "terminating with uncaught exception of type std::bad_alloc: std::bad_alloc" failed
08-21 17:45:31.047 5452-5485/? A/libc: Fatal signal 6 (SIGABRT), code -6 in tid 5485 (GLThread 164)
08-21 17:45:31.047 5452-5485/? I/libc: Suppressing debuggerd output because prctl(PR_GET_DUMPABLE)==0
08-21 17:45:31.104 1810-1844/? W/InputDispatcher: channel '1edc7d70 com--/org.cocos2dx.javascript.AppActivity (server)' ~ Consumer closed input channel or an error occurred.  events=0x9
08-21 17:45:31.104 1810-1844/? E/InputDispatcher: channel '1edc7d70 com--/org.cocos2dx.javascript.AppActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
08-21 17:45:31.104 1516-1516/? I/Zygote: Process 5452 exited due to signal (6)

I use

Cocos creator 2.2.2

Copyright © 2016-2020 SDKBOX Inc. v1.4.1.0
installed packages:
v2.7.1.0 sdkboxplay

dependencies { compile ‘com.google.android.gms:play-services-base:16.1.0’ }
dependencies { compile ‘com.google.android.gms:play-services-auth:17.0.0’ }
dependencies { compile ‘com.google.android.gms:play-services-games:19.0.0’ }
dependencies { compile ‘com.google.android.gms:play-services-drive:17.0.0’ }

v2.5.0.5 sdkboxplay loadOneGameData works fine.

Thank you.

thanks, we will fix this ASAP