SDKBOX Ideas & Requests

Like doing survey in your game?

Good call, we have those internally, will find a way to publish them

Pollfish has apis designed for games(Corona SDK integrated recently). I am pretty sure, it wonā€™t be 100 questions which you canā€™t finish ever and I hope Pollfish.com would be intelligent enough to know this that itā€™s a game and not survey app.

Also, REWARD for watching videos are there, similarly REWARDS for filling 5-10 question survey can also be there! Believe me, ppl like being asked questions(not extremely random though). And it is a bit better than watching 1 min. REWARD videosā€¦ where 5 ques survey can be filled in lesser time depending upon questions.

add multiplayer in sdkbox play using google play game services.

2 Likes

I wish if we can have that. I am not a backend guy and donā€™t want to go in complexity of latency, etc and want to focus on game part more, rather than server and abaaca dubabo things :smiley:

I also requested this feature. +100 for multiplayer with Google Play Services.
Cocos2d-x games can really gain more attractions with this plugin. :kissing_heart:

Can we get more information for IAP?
Like orderId

Having a multiplayer SDKBOX plugin would be very beneficial for many. That is a great suggestion @watermelonlab and @catch_up

For multiplayer, Photon Engine has some of the best resources out there. They also already list cocos-2dx as supported on their website.

what about adding getRank functionality to SDKBOX Play?

https://developer.apple.com/documentation/gamekit/gkscore/1399244-rank
https://developers.google.com/android/reference/com/google/android/gms/games/leaderboard/LeaderboardScore.html#getRank()

1 Like

Great suggestion

getPlayerCenteredScores will return rank info, can you use this api?

1 Like

do you need different features for getRank?

what about to add message string or error code to IAPListener::onInitialized. We have a lot of failed initā€™s on Android with SDKBOX IAP 2.4.2.0, but canā€™t understand what is really wrong.

could you plz email me the Raw Text log.

jimmy@sdkbox.com.

and track issue here.

http://docs.sdkbox.com/en/plugins/admob/v3-cpp/#sdk-version

My 5 coins for improving SDKBOX:

  1. support CMake (cocos2d 3.17.1 now uses CMake by default)
  2. place sdkbox lib in one place
    currently it seems each plugin has own copy of sdkbox lib:
C:\Users\user\.sdkbox\plugins\sdkbox-firebase_vx.x.x.x_\plugin\android\jni\sdkbox
C:\Users\user\.sdkbox\plugins\sdkbox-iap_vx.x.x.x\plugin\android\jni\sdkbox
C:\Users\user\.sdkbox\plugins\sdkbox-gpg_vx.x.x.x\plugin\android\jni\sdkbox
  1. donā€™t copy sdkbox plugins files to project.
    Maybe this not possible for iOS but possible for android because Iā€™m doing this and can share my experience if you want.

nice suggestion. let me checkout cocos2d-x 3.17.1.

I will think about it.

When multi-person collaboration projects, it is a good idea to include all the files in the project.

Thanks,

2019-01-02 for CMake:

do some researching and a manually integrate SDKBox 2.4.3.0 bugfix

In order to better track feature request, we have a vote system: https://github.com/sdkbox/issues/issues?q=is%3Aopen+is%3Aissue+label%3Arequest+sort%3Areactions-%2B1-desc

developers can create a new request and vote for it.
Thanks,

1 Like

nice suggetion, looking for the same !

Please add support cocos v4