When i try to compile the google play game service sdkbox sample, i get the error “gpg/achievement.h” not found.
Please help.
I think you compiled the sample with Xcode.
The size of gpg lib > 100M, can not upload to GitHub, plz run update before compile.
sdkbox update
Thanks,
I ran this command in the folder where gpg-sample was cloned.
Sdkbox is now updated from 1.0.2.2 to 1.0.2.8.
Now after updating i try to run the sample and still the same issue occurs.
Sorry. Please advise.
After doing sdkbox update, i ran sdkbox import gpg into the sample ,
Now i get a linker error saying “missing required architecture x86_64 in file prebuilt/ios/libcocos2d iOS.a”
whats your Xcode version?
XCODE VERSION:
Version 10.1 (10B61)