Yes, you’re experiencing the issue in websockets.dll, but not because of the websockets source directly. It’s because openssl is being statically linked into the websockets library, which is where the actual GetTickCount64() exists. I’ve searched the websockets code and there is no trace of the GetTickCount/GetTickCount64 call.
I can’t find any tags on github for the external library source code v3-deps-29, which is what Cocos2d-x v3.3 uses. I can only see a tag for v3.4, and that’s here:
You can try using that specific source tag, and build it with the fix to GetTickCount() (as described in my previous post above).
Is it possible for you try out the latest version of the external libs to see if it works? v3-deps-158.zip
If v3-deps-158 works with Cocos2d-x v3.3, but it still crashes on GetTickCount64(), that’s alright, because at least now you know you can use the latest source code to compile with the fix.