How to run Sequences order for different action (different sprite actions) in Game?
ex: there are 2 different action, who to run action 2 after completion of action 1.
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Thanks for replay.
- this are two action in two different layers actions.
- in my case this two action are triggered by server events, at different times. at any conditions ( if server rush the events ) this two action are complited one after anther.
Action 1 sequence ends with callfunc, which runs action 2 on other node.
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