I’ve recently tried to put textures in seperate folders so I have to enter a relative path to get textues, this would let me use the same name for multiple different textures.
this is even more interesting for shipping data resource files, since its more likley to have the same name in different hierarchies there. This seems to work fine on all platforms except ios?
because in xcode the folders a created as groups by default i think, therefore all textures in a hierarchy end up in the same folder for ios. I would get around this by adding the Resources folder as Reference, but it seems like it is not allowed to have a folder named “Resources” since apple already ships one with this name.
Not sure if I can simply rename the resources folder with out getting other issues.
Has anyone any advice?