I notice that the size of my shape depend on the position on the screen
I am writing on this forum today because I have been facing a problem for two weeks and cannot figure out how to fix it.
In my game I created Shapes of different colors, sizes… and I want to store them into a single Sprite in order to reduce the number of Draw calls.
I used RenderTexture to make it work on Windows and when I tried on Android there is some offset, space that appear.
On iOS I must flip but it seems to be worse, buttons are shifted to text.
If anyone could put me on the right way