In case anyone needs to debug graphic issues:
Excerpt from the info page:
RenderDoc is a frame-capture based graphics debugger, currently available for Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES development on Windows 7 - 10, Linux, Android, Stadia, and Nintendo Switch™. It is completely open-source under the MIT license.
Similar to nVidia Nsight Graphics, but RenderDoc is probably more useful given you can use any GPU, and it works on more platforms (like Android and Nintendo Switch).