Random crash only on android 64bit devices

Build fingerprint: ‘google/bullhead/bullhead:7.1.2/N2G47F/3769476:user/release-keys’
Revision: ‘rev_1.0’
ABI: ‘arm64’
pid: 27678, tid: 27940, name: GLThread 987 >>> com.. <<<
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0

cocos version 3.13.1
NDK r14b

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I am new in game development!

Crashing when I am playing the game on a 64bit architecture device. Why I am getting a crash?
In 32 bit device game playing fine.
I have two different .so file armeabi-v7a and arm64-v8a.

Console Log

Provide me any suggestions
Thanks.!

Can you translate the stack trace as written here: https://developer.android.com/ndk/guides/ndk-stack

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