Problems with permanent storage

Problems with permanent storage
0

#1

Hello everyone, I try to save the score information permanently with the following code

cc.sys.localStorage.setItem(‘punctuation’, total punctuation);
console.log (“datoswwwww …” + cc.sys.localStorage.getItem(‘punctuation’));

But the information is being added in a concatenated way to the registry, I need to keep a single record with the new information updated, this is the way in which the information is being stored.

  • Simulator: JS: Cocos Creator v2.1.0

  • Simulator: JS: datoswwwww … 10

  • Simulator: JS: datoswwwww … 1010

  • Simulator: JS: datoswwwww … 101010

Even if I save the information in a variable, I delete the record and add the new information, the same thing happens

cc.sys.localStorage.removeItem(‘puntuacion’);

Can you help me to know how I can do it?


#2

I forgot to mention it, this failure occurs only when I read the scene again or when I close the simulator and execute it again, when I completely delete the file without writing anything in it and I execute the zero project works correctly, in the record a single updated value.


#3

i save a object

var SaveData={

playerLevel:0, 
score:0,
xp:0,
level:0,
mapResults:[   ],
money:0,
lives:5,
livesTimer:null

}

SaveGame()
{
cc.sys.localStorage.setItem(‘userData’, JSON.stringify(this.saveGameRef));
}

LoadSavegame()
{
this.saveGameRef=SaveData;

this.saveGameRef = JSON.parse(cc.sys.localStorage.getItem('userData')); 

 if(this.saveGameRef==null)
 {
    this.saveGameRef=SaveData; 
    this.saveGameRef.Init();
 } 


this.bInitialized=true;

}

this works ok so I believe that total punctuation var is getting several values before saving
try to console log total punctuation before setItem


#4

With some adjustments, it worked correctly, thank you very much