There are some defined macros for javascript cocos engine:
https://docs.cocos2d-x.org/creator/api/en/modules/GLOBAL-MACROS.html
This document is telling about preprocessor:
When the project is built, these macros will be preprocessed and discard unreachable code based on the built platform
My questions are:
- Javascript language doesn’t have preprocessor. How is javascript code preprocessed in the cocos creator?
- How to add my own defines to the code? And how to changed defines for different platforms?