preloadScene does not load assets used by scene in 2.4.3

Seems the cc.Director.preloadScene function in 2.4.3 doesn’t work. It only downloads the json files but not the other assets (png, mp3, etc.)

It can be observed by keeping an eye on the network. In this video i used the example project and in the preload Asset scene, you can see the network activity when the create scene button is pressed (which it should not)

Thanks, we are verifying this problem. It should be fixed by this PR https://github.com/cocos-creator/engine/pull/7581

thanks for the fast response and fix. I will try it out on my end as well :slight_smile: