Physics2D.CircleCast in Cocos creator

Hi everyone, I want to get all collider in a radius of a circle. In Unity I can use Physics2D.CircleCast. Does cocos creator have any API to achieve this? If not then what is the best way to achieve that in cocos creator. Thanks!

cocos creator dont have the API like unity, you can try to customize the engine :Engine Customization Workflow · Cocos Creator