Physics performance issue in Android

Physics performance issue in Android
0

The game I have in iOS runs with 60FPS and runs smoothly. But in Android it is not working. How can it be fixed.

Ipad Video:

Android (One+)

Issue in Android:
Check the element after collision. The box jumps too high back in Android. But with same code it works well in iOS.

You need to implement manual precision for the physics engine.