Is it possible to use PDF instead of png when loading a Sprite or button textures? If not any plans?
Ideally you want to convert your texture into a high performance format, for example PVRTC so it would load and process much faster.
There should be a way to auto generate png from PDF depends on how you organize the group and layers.
It’s scaling without deterioration I’m after? This might be the answer https://github.com/namkazt/CocosSVGSprite
Yes and you can also look at this repo