at my h.file I "need "his class _mainWorld : public lWorldMainScene, public cocos2d::ui::ScrollView{
but after including “public cocos2d::ui::ScrollView” I got his errors at the cpp-files…
ERRORS:
_Non-static member 'autorelease' found in multiple base-class subobjects of type 'cocos2d::Ref':_
_class _mainWorld -> class WorldMainScene -> class LHScene -> cocos2d::Scene -> class cocos2d::Node -> class cocos2d::Ref_
_class _mainWorld -> cocos2d::ui::ScrollView -> class cocos2d::ui::Layout -> class cocos2d::ui::Widget -> class cocos2d::ProtectedNode -> class cocos2d::Node -> class cocos2d::Ref_
Personally, I’d rethink your design. Try to move your concepts into data where possible instead so that you can have them as members instead of inheritance (google “has-a” vs “is-a”).
You can make virtual inheritance from a base class[es] in your code and in cocos2dx sources. Edit cocos2dx engine sources is OK, if you know what are you doing.