Hello guys, I raised this issue a few months back with old version of cocos, here it is,
Currently I am using latest 3.4 version of cocos creator. You can download asset package of my scene here. disappearingbug.zip - Google Drive
The physics body of mesh collider disappearing on collision. Hope you guys will be able to reproduce it this time. I forgot to mention one thing, I am using Mac with apple silicon. My gut is telling me this issue is occurring more frequently on Mac machines. I could be wrong.
Thanks for the detailed repo steps and the project! You are setting up a really good example of how to report an issue. We will take a look and try to reproduce the issue locally, will get back to you then.
Sorry for late reply, I think the torus is not a convex structure, Bullet has limited support for this, so it is recommended to check the Convex option on the MeshCollider.