New build res structure

It looks like with 1.10._Beta3 you guys have changed how the build creates it’s /res/ folder.

There’s no longer any /raw-assets/ /raw-internal/ folders.

This causes me a problem because I used to encrypt my files. Now I can’t differentiate between my resources and CC ones. I can’t encrypt the entire /res/import/ folders either because your asset loader loads the .fire scenes as .json files and does JSON.parse(item.content). This causes an error when trying to parse encrypted files.

Why change this in the first place?