Music and sound effects don't play on win32 platform?

Music and sound effects don't play on win32 platform?
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#1

When I run my game on win32 platform, my sounds don’t play. But sounds are playing normally in android platform.

I’m using:
auto audio = CocosDenshion::SimpleAudioEngine::getInstance(); audio->playEffect("sounds/jump.ogg");

How can fix this? thanks


#2

Try .mp3 , it will work.