As I can tell from the documentation, It looks like I need to use audioEngine to play music, and Audio Source to play sounds.
However, I dont really know how to play multiple sounds at once.
For example:
BG music on background, walk sound of a character and laser sounds from enemies that can be occur any time.
- Should I need to use Multiple audio clips?
- Can it be achive in 1 audio clip?
- If I have a sound sprite (a long clip with multiple effects inside it) How do I play it multiple time?