Multi-Thread discussion

Not tested anything yet, but is that a way to truly multi-thread a creator project?

AFAIK async/await/promise is a abstraction of multi-thread, it “schedules” this function so it can be run later based on some condition. What I want is to create a new thread and run an more complex code there, so the game doesn’t freeze when is doing it (what is currently going on with promises).

I searched a little bit here and saw that Workers can do it, but raises another question, if my code changes something in scene, will it break something?

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