Hi all. Once I bought 14 apps with cocos framework, but don’t know cocos technology and I have to migrate them to 64bit versions, according to google play requirements. I don’t know cocos version in this apps, guess it is 2.2.6 or earlier. All apps have a libplayer.so lib only for 32bit processors, I think this lib is created when project is builded by cocos script through command line, but I don’t know how to add 64bit support. Any help is welcome =)
You purchased the source to 14 apps?
So look in cocos2d.h/.cpp to check the version number.
libplayer.so
isn’t Cocos, it is BuildBox, BTW.
I would highly suggest visiting this topic