[Looking for beta testers] Sheeping Around CCG - A PvP dueling card game about grazing and stealing sheep

[Looking for beta testers] Sheeping Around CCG - A PvP dueling card game about grazing and stealing sheep
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#21

@fleon what tool/framework did you use for develop PvP - realtime multiplayer?


#22

I wrote custom code for it using Node.js and Express. For database and caching I use PostgreSQL and Redis. Its basically a simple REST API deployed on Heroku.


#23

Sheeping Around now has a neat landing page at https://sheepingaround.com/
(The blog on there previously has been moved to https://blog.sheepingaround.com/)


#24

The artwork is so good.


#25

Looks awesome dude! keep doing games like this!


#26

Nice job! I’ll try it on samsung S8


#27

Thanks a lot for your comments guys. The game is coming along well in its beta phase and we will begin soft launch on Android and iOS in a few countries by end of Nov / early Dec.

We just added some leaderboards to the game (update coming soon in about 2 days). Some of the testers have played for more than 20 hours in the past one month, and we thank them for their support. (I’m assuming they are a part of this forum.)


#28

Leaderboard and some bug fixes update just went live.


#29

Hi folks,

Sheeping Around is now available for pre-order on the App Store. Currently on a 20% discount in the pre-order phase.

People who liked the game in the beta phase, please show your support!

Thanks


#30

hey fleon, I dont want to change your plans. I have a question tho: selling the game for 4 bucks will probably lead to many people not downloading the game.

How will you manage multiplayer, if there are only few players?


#31

$4 is not a lot IMO. Most games these days are priced at a similar point. Besides the latest iPhones don’t come cheap either ($1k+).

The game has built-in AI you’re matched against if a suitable match isn’t found. The AI is self learning and learns from real players, so it is as good as (or even better than) playing against a real player. It will be hard to tell who you’re playing against – a real player or AI, even for myself.


#32

Sure 4$ by itself isnt alot. I was just thinking about myself and my friends, none of them would spend a cent on it. There are many people that will tho.

Thats a clever thing, is is actually AI or more based on behavior trees with changing weights? (which is actually AI aswell haha)


#33

The game will be free to play on Android though.

The AI is more like behavior trees with changing weights. I use lookup tables to determine which moves are better than other moves within the game. Outside the game, all decks have a ranking system based on what level they are and how many games have been won or lost using that deck.


#34

A lot of work I guess. Very nice tho! I like it!


#35

how many people work on this game?


#36

We’re a team of four people. You can find more about us at the Team section of the website sheepingaround.com.


#37

The game is now featured worldwide (in 92 countries) in the coming soon section on the App Store’s Games page. Only 6 days remain until the official launch (also the duration while the 20% discount will remain valid)!

(Kinda funny how Alien and the fox are looking at each other, but I’m glad the positioning in some countries is nice! :stuck_out_tongue: )


#38

Congratulations! As a game made in cocos2dx, its really polished


#39

Somewhat late (but right in time before the release), but Sheeping Around now has an official trailer!


#40

Folks, the game is out now in Eastern part of the world: Australia, NZ, China, Japan, Taiwan, Korea. People who preordered from App Stores in these regions can play now! Rest of the world needs to wait just a few more hours!

Funny how I get to know my game has begun releasing already. I got a hack attempt from someone in Taiwan trying to get the Mega pack of coins IAP for free. They failed of course, because I double check all purchases in the backend from Apple, but I found and fixed a major bug in the process, so I gave them the coins pack anyway as a reward. (The hacker might think their hack worked.) :stuck_out_tongue: