I’m using the code that @ricardo made to render a b2ParticleSystem
.
My question is, if I move around the LFParticleSystemNode
via an animation or whatever it maybe, will the underlying particle system move along?
I’m using the code that @ricardo made to render a b2ParticleSystem
.
My question is, if I move around the LFParticleSystemNode
via an animation or whatever it maybe, will the underlying particle system move along?
Thats a good question. We should try it out.
I tested it and it looks like everything it’s all relative and that when I move the LFParticleSystemNode
the particle system also moves along smoothly