Currently, I occurred an issue with label’s opacity setting.
label.node.opacity = 0;
Then, I run the simulator, I saw the label totally…
Event if I changed the node’s opacity = 0 in the editor, and I can see the affect. But when I run the simulator, I also can see it. And I testing set sprite.node.opacity = 0, it work fine.
I searched around, and nobody occur the same issue…
Does someone can tell me the right way to change the label’s opacity.