Jagged edges image when use rotation 3d in cc v2.4.3

My frame avatar have jagged edges after i use rotation 3d . How to fix it ?


Could you help me? @huanxinyin

Have you tried increasing the resolution of the rendering / enabling antialiasing?
This is basically aliasing effect, two ways to solve it,

  • Render at higher resolution
  • Implement some kind of post-processing effect for anti-aliasing

You can use renderTexture for rendering at a different resolution and then map to the screen on a full screen quad.

i tried cc.macro.ENABLE_WEBGL_ANTIALIAS = true or ‘Render at higher resolution’ but it’s still not working

My image