Hi, I’m trying to launch my game to the production. And recently faced a problem.
I’m using cocos2dx 3.16 (yeah, I know it’s no good not to upgrade to latest versions).
Every time I try to install new package it’s bloody hell.
At the moment I try to integrate SdkBoxAds plugin
I did every single step from install manual and when I call placement method to show ads nothing just happen. no line in debug console.
So my question is sdkbox still supported or I’m just wasting the time?
I can’t find any proofs It’s still alive, but the opposite info is also missing.
1 Like
AFAIK, Javascript is still supported by SDKBOX.
@yinjimmy can help address any SDKBOX problems if you post more info about the troubles you are having.
Currently when I’m invoking
sdkbox.PluginSdkboxAds.placement("reward_for_coins");
and I get this
SDKBOXADS :Placement reward_for_coins has no units with ads.
here is a piece of my sdkbox_config.json
"ios": {
"SdkboxAds": {
"debug": true,
"units": [
"AdMob"
],
"placements": [
{
"units": [
{
"name": "reward_for_coins",
"unit": "AdMob"
}
],
"id": "reward_for_coins",
"strategy": "round-robin"
}
]
},
"AdMob": {
"safearea": true,
"ads": {
"reward_for_coins": {
"type": "rewarded_video",
"id": "ca-app-pub-XXX"
}
},
"appid": "ca-app-pub-XXX"
},
I can’t figure out why the plugin says there is no units with ads for this placement.
seem like AdMob/reward_for_coins is not ready to show. so you got error has no units with ads
.