Can we make C++ projects via Cocos2d-x and just edit them in Cocos Creator?
You can export a Scene to C++ but you need to edit the code in some other editor of your choice.
So I can make a scene via Cocos Creator and put scripts on it via another editor using Cocos2d-x right? (Did I understand it right?)
You did, but it’s in “beta” right now. Technically it’s mostly working, but it’s not fully supported yet.
Discussion: C++ support for Cocos Creator .
Code Gen: https://github.com/ricardoquesada/creator_to_cocos2d
1 - How exactly Can I do this? I dont know how to export scenes.
step 1: design UI in CCreator
step 2: export it
step 3: import (manually) the code into a C++ project ??
step 4: adjust missing code ??
can we assume that the visual part will look correct?