Is it possible to use Cocos Creator and Cocos2d-x togeter?

Is it possible to use Cocos Creator and Cocos2d-x togeter?
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#1

Can we make C++ projects via Cocos2d-x and just edit them in Cocos Creator?


#2

No.

You can export a Scene to C++ but you need to edit the code in some other editor of your choice.


#3

So I can make a scene via Cocos Creator and put scripts on it via another editor using Cocos2d-x right? (Did I understand it right?)


#4

You did, but it’s in “beta” right now. Technically it’s mostly working, but it’s not fully supported yet.
Discussion: C++ support for Cocos Creator .
Code Gen: https://github.com/ricardoquesada/creator_to_cocos2d


#5

Thank you!


#6

1 - How exactly Can I do this? I dont know how to export scenes. :confused:

step 1: design UI in CCreator
step 2: export it
step 3: import (manually) the code into a C++ project ??
step 4: adjust missing code ??

can we assume that the visual part will look correct?